Protocol bridge
Our crossplay layer converts the Bedrock protocol to the Java protocol on every tick. Runs in-process — no extra network hop.
One world. One address. Java on PC, Bedrock on Xbox/PlayStation/Switch/Mobile — everyone in the same chunk, on the same tick, with the bridge maintained by us. Paper, Fabric, Forge, NeoForge, Spigot, Vanilla, or any modpack you can name.
We run our crossplay layer inside your server container. It translates the Bedrock protocol to the Java protocol in-process, so a Bedrock player walking around your world is indistinguishable from a Java player to your plugins, world data, and economy.
Our crossplay layer converts the Bedrock protocol to the Java protocol on every tick. Runs in-process — no extra network hop.
We unify player identity across editions. Plugins, economy, and OP lists treat Java and Bedrock players the same — one whitelist, one ban list, one rank.
We auto-publish the SRV record so your friend on Switch types play.spawnforge.host — not "play.spawnforge.host:19132".
Switch any time from the panel. We retain your world; you change the engine.
Pick a pack from CurseForge, Modrinth, FTB, Technic, or ATLauncher in our panel. We resolve the manifest, mirror the mod files, tune the runtime for the pack, and start the world. Zero copy-paste. Zero forum-thread JVM math.
Spin up a real Minecraft server with crossplay in under a minute. Refundable for 72 hours.